According to a survey conducted amongst gamers in South Korea in 2021, 39.4 percent of respondents stated that high prices would prevent them from subscribing to live streaming console-less gaming services like Google Stadia. A quarter of respondents were mainly concerned with performance issues, while a further 22.8 percent were concerned that there would not be enough content to warrant the price.
Factors that would prevent gamers from subscribing to a live streaming console-less gaming service in South Korea in 2021
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Limelight Networks. (March 16, 2021). Factors that would prevent gamers from subscribing to a live streaming console-less gaming service in South Korea in 2021 [Graph]. In Statista. Retrieved May 13, 2024, from https://www.statista.com/statistics/1112095/south-korea-reasons-against-a-console-less-game-streaming-service-subscription/
Limelight Networks. "Factors that would prevent gamers from subscribing to a live streaming console-less gaming service in South Korea in 2021." Chart. March 16, 2021. Statista. Accessed May 13, 2024. https://www.statista.com/statistics/1112095/south-korea-reasons-against-a-console-less-game-streaming-service-subscription/
Limelight Networks. (2021). Factors that would prevent gamers from subscribing to a live streaming console-less gaming service in South Korea in 2021. Statista. Statista Inc.. Accessed: May 13, 2024. https://www.statista.com/statistics/1112095/south-korea-reasons-against-a-console-less-game-streaming-service-subscription/
Limelight Networks. "Factors That Would Prevent Gamers from Subscribing to a Live Streaming Console-less Gaming Service in South Korea in 2021." Statista, Statista Inc., 16 Mar 2021, https://www.statista.com/statistics/1112095/south-korea-reasons-against-a-console-less-game-streaming-service-subscription/
Limelight Networks, Factors that would prevent gamers from subscribing to a live streaming console-less gaming service in South Korea in 2021 Statista, https://www.statista.com/statistics/1112095/south-korea-reasons-against-a-console-less-game-streaming-service-subscription/ (last visited May 13, 2024)
Factors that would prevent gamers from subscribing to a live streaming console-less gaming service in South Korea in 2021 [Graph], Limelight Networks, March 16, 2021. [Online]. Available: https://www.statista.com/statistics/1112095/south-korea-reasons-against-a-console-less-game-streaming-service-subscription/